School of Science and Technology 科技學院
Computing Programmes 電腦學系

Enhancing the Knowledge of Chinese Orthography in Junior Education

CHENG Shing Tung Alvin, CHAU Ka Ki William, TAM Chi Chung Billy

ProgrammeBachelor of Computing with Honours in Internet Technology
SupervisorMr. Kevin Tse
Year of Completion2018


This project aims to enhance the cognition of Chinese orthography in daily life of junior education, which can finally improve the problem of using typos and raise their awareness of writing orthography.

A gamification of education in Android platform is designed to ease the problem found above. User needs to control a character to escape from the maze through studying different types of orthographies. As a result, their knowledge on orthography will be enhanced.

In achieving the aim, seven objectives are included as following.

Data Collection

Collect the common typos in daily life according to observation, academic paper and books.

Question Bank

Create a question bank with different types of questions which contains appropriate amounts of typos based on the result of data analysis from data collection.

Question Bank Storage

Save the question bank in the local database which applied in the game.

Story Line

Design a story line for the game to rise up the attractive of the whole game flow.

Maze Maps

Design five localized mazes and each represents different location in Hong Kong.

User-friendly Controller UI

Implement a joystick controller to allow user interacting in the maze smoothly.

Social Features

User can share their result to third-party social media to build up a social network with friends; hence they could compare their game results to increase their motivation on learning Chinese orthography.

Video Demonstration

Background and Methodology

An educational game will be developed based on the problems . This is a maze escaping game combined with quiz questions. Total of five mazes are provided with 10 questions per maze. Students need to answer all the questions correctly to escape each maze in order to complete the game. This project is an android-based mobile game, which needs to connect to the Internet while playing the game. Cloud technology (Firebase), database operation (SQLite) and 3D animation will be applied and integrated with Unity Engine.

Figure 1. Use case diagram of aMAZEing TYPOS

Figure 2. Screenshot on main page

Figure 3. Level Map design

Figure 4. Level one question demo of aMAZEing TYPOS

Conclusion and Future Development

The project is developing an educational game on the Android platform. We have a main purpose of this project. The project aims to enhance the cognition of Chinese orthography in daily life of junior education, which can finally improve the problem of using typos and raise their awareness of writing orthography.

A good educational game should have two features. The first one is providing an interesting learning environment for user. The main difference between the traditional teaching and the educational game is the motivation. The educational game can enhance the motivation on learning some boring knowledge. That means user can learn and study in a more efficient way. To correct the typos, the percentage of success of educational game is higher than the traditional teaching, also the motivation of studying would not decrease or even increase. Therefore, we design a maze escaping game for the user which contains different level of typos question. We would like to attract the target user to finish the typos correction through the mission setting and story line in the game.

The second one is providing a game flow that user can study and learn step by step. In every learning process, people should learn the brief concept and theory first, and grasp the knowledge through the practice. This mode can enhance the understanding of the concept and steady the new knowledge. Therefore, we design multi-level question to teach the difference between orthography and typos. The low-level is multiple choice question, user do not need to know how to write the specific orthography in this level, but need to recognize the typos and orthography. The high-level question require user to fill in the blank with the orthography, user must recognize the orthography and how to write it.

Through the evaluation on aims, we know that our aim is achieved successfully. It means that user can enhance their awareness of writing orthography and correct their typos through the game.

The result shows that writing orthography is not a difficult thing to achieve, it depends on would you aim to do that. We believe that enhance the awareness of writing orthography is the most efficient way to improve the situation of writing typos rather than traditional teaching.

Jonathan Chiu
Marketing Director
3DP Technology Limited

Jonathan handles all external affairs include business development, patents write up and public relations. He is frequently interviewed by media and is considered a pioneer in 3D printing products.

Krutz Cheuk
Biomedical Engineer
Hong Kong Sanatorium & Hospital

After graduating from OUHK, Krutz obtained an M.Sc. in Engineering Management from CityU. He is now completing his second master degree, M.Sc. in Biomedical Engineering, at CUHK. Krutz has a wide range of working experience. He has been with Siemens, VTech, and PCCW.

Hugo Leung
Software and Hardware Engineer
Innovation Team Company Limited

Hugo Leung Wai-yin, who graduated from his four-year programme in 2015, won the Best Paper Award for his ‘intelligent pill-dispenser’ design at the Institute of Electrical and Electronics Engineering’s International Conference on Consumer Electronics – China 2015.

The pill-dispenser alerts patients via sound and LED flashes to pre-set dosage and time intervals. Unlike units currently on the market, Hugo’s design connects to any mobile phone globally. In explaining how it works, he said: ‘There are three layers in the portable pillbox. The lowest level is a controller with various devices which can be connected to mobile phones in remote locations. Patients are alerted by a sound alarm and flashes. Should they fail to follow their prescribed regime, data can be sent via SMS to relatives and friends for follow up.’ The pill-dispenser has four medicine slots, plus a back-up with a LED alert, topped by a 500ml water bottle. It took Hugo three months of research and coding to complete his design, but he feels it was worth all his time and effort.

Hugo’s public examination results were disappointing and he was at a loss about his future before enrolling at the OUHK, which he now realizes was a major turning point in his life. He is grateful for the OUHK’s learning environment, its industry links and the positive guidance and encouragement from his teachers. The University is now exploring the commercial potential of his design with a pharmaceutical company. He hopes that this will benefit the elderly and chronically ill, as well as the society at large.

Soon after completing his studies, Hugo joined an automation technology company as an assistant engineer. He is responsible for the design and development of automation devices. The target is to minimize human labor and increase the quality of products. He is developing products which are used in various sections, including healthcare, manufacturing and consumer electronics.

Course CodeTitleCredits
 COMP S321FAdvanced Database and Data Warehousing5
 COMP S333FAdvanced Programming and AI Algorithms5
 COMP S351FSoftware Project Management5
 COMP S362FConcurrent and Network Programming5
 COMP S363FDistributed Systems and Parallel Computing5
 COMP S382FData Mining and Analytics5
 COMP S390FCreative Programming for Games5
 COMP S492FMachine Learning5
 ELEC S305FComputer Networking5
 ELEC S348FIOT Security5
 ELEC S371FDigital Forensics5
 ELEC S431FBlockchain Technologies5
 ELEC S425FComputer and Network Security5
 Course CodeTitleCredits
 ELEC S201FBasic Electronics5
 IT S290FHuman Computer Interaction & User Experience Design5
 STAT S251FStatistical Data Analysis5
 Course CodeTitleCredits
 COMPS333FAdvanced Programming and AI Algorithms5
 COMPS362FConcurrent and Network Programming5
 COMPS363FDistributed Systems and Parallel Computing5
 COMPS380FWeb Applications: Design and Development5
 COMPS381FServer-side Technologies and Cloud Computing5
 COMPS382FData Mining and Analytics5
 COMPS390FCreative Programming for Games5
 COMPS413FApplication Design and Development for Mobile Devices5
 COMPS492FMachine Learning5
 ELECS305FComputer Networking5
 ELECS363FAdvanced Computer Design5
 ELECS425FComputer and Network Security5