Book1: Probability and random variables
1. Probability
1.1 Basic ideas of probability
1.2 Conditional probability
1.3 The Theorem of Total Probability
2. Discrete random variables
2.1 Random variables
2.2 Specific probability distributions
2.3 The mean of a discrete random variable
2.4 Variance
3. Probability generating functions
3.1 The probability generating function
3.2 The p.g.f.s of standard distributions
3.3 Calculating means and variances
3.4 Sums of independent random variables
3.5 The p.f.g. of a constant multiple
4. Continuous random variables
4.1 Cumulative distribution functions and probability density functions
4.2 Expectation
5. Specific continuous distributions
5.1 The uniform distribution
5.2 The exponential distribution
5.3 The gamma distribution
5.4 The normal distribution
5.5 The χ2 distribution
6. Simulation
6.1 Simulation for continuous distributions
6.2 Simulation for discrete distributions
7. Related Variables
7.1 Discrete bivariate distributions
7.2 Continuous bivariate distributions
7.3 The Theorem of Total Probability
8. Useful mathematical results and techniques
8.1 Powers, logarithms and exponential functions
8.2 Geometric series
8.3 Differentiation and integration
8.4 Ordinary differential equations
9. Further exercises on Book 1
Book 2: Modelling events in time and space
1. What is a random processes
1.1 Basic ideas
1.2 The Bernoulli process
2. Further examples
3. The Poisson process
3.1 Basic ideas and results
3.2 Notation for continuous-time processes
3.3 Simulation
4. A more formal approach to the Poisson process
5. The multivariate Poisson process
6. The non-homogeneous Poisson process
6.1 The model
6.2 Basic results
6.3 Simulation
7. The compound Poisson process
8. Point processes
8.1 The index of dispersion
8.2 Types of point process
9. Spatial Patterns
10. Random Patterns in space
10.1 The two-dimensional Bernoulli process
10.2 The two-dimensional Poisson process
10.3 Simulation for Poisson processes
11. Non-random spatial patterns
11.1 Patterns with regularity
11.2 Patterns with clustering
12. Counts and distances
12.1 Counts of objects and their properties
12.2 Object-to-object and point-to-object distances
13. Detecting departures from randomness
13.1 A test based on counts
13.2 A test based on distances
13.3 Significance testing
13.4 Postscript
14. Exercises on Book 2
Book 3: Discrete time random processes
1. Introducing the Galton-Watson model
1.1 The model
1.2 Exploring the model
2. The size of the n-th generation
2.1 Probability generating functions
2.2 The sum of a random number of random variables
2.3 The p.g.f. of Zn
2.4 The mean and variance of Z
3. Extinction
3.1 Extinction after n generations
3.2 The probability of eventual extinction
4. Other models for branching processes
4.1 Extensions to the Galton-Watson model
4.2 Other models
5. What is a random walk?
5.1 Simple random walks
5.2 Random walks with barriers
5.3 Random walks and Markov chains
6. The gambler's ruin
6.1 The gambler's ruin as a random walk
6.2 The probability of ruin
6.3 The duration of the match
6.4 Gambling against a casino
7. Unrestricted random walks
7.1 Return to the origin
7.2 Exploring simple random walks
7.3 The position of the particle
8. Return probabilities and generating functions
8.1 Return probabilities
8.2 The recurrence of a random walk
8.3 First return probabilities for simple random walks
9. Other types of random walks
9.1 Random walks with reflecting barriers
9.2 The limiting distribution
9.3 More random walks
10. Basic Ideas
10.1 What is a Markov Chain?
10.2 Transition Matrices
10.3 Calculating probabilities
11. Conditional and unconditional probabilities
11.1 Transition probabilities
11.2 Absolute probabilities
12. The long-run behaviour of Markov Chains
12.1 Limiting distributions
12.2 Markov chains with an infinite state space
12.3 Stationary distributions
13. Properties of Markov Chains
13.1 Communicating classes
13.2 Recurrence and transience
13.3 Periodicity
13.4 Classifying the states of a finite Markov chain
13.5 Limiting distributions and stationary distributions
14. Recurrence
14.1 Return probabilities
14.2 Return times for recurrent states
14.3 Postscript
15. Exercises on Book 3
Book 4: Random processes in continuous time
1. Arrivals, births and deaths
1.1 The Poisson process
1.2 The simple birth process
1.3 The pure birth process
1.4 Markov processes
2. The distribution of X(t)
2.1 Differential-difference equations
2.2 Functions of two variables
2.3 Probability generating function approach
2.4 Lagrange's equation
3. Solving Lagrange's equation
3.1 The general solution
3.2 Particular solutions
3.3 Lagrange's method
4. Two growing populations
4.1 The simple birth process
4.2 The immigration-birth process
5. Birth and death processes
5.1 Markov processes
5.2 Birth and death processes
5.3 The immigration-birth-death process
6. The simple birth-death process
6.1 The size of the population
6.2 Extinction
6.3 The embedded random walk
7. The immigration-death process
7.1 The size of the population
7.2 What happens in the long run?
8. Deterministic Models
9. Models and notation
10. The simple queue
10.1 Queue size
10.2 The equilibrium queue size
10.3 Queuing time
10.4 Idle periods and busy periods
11. Markov queues
11.1 The M/M/n queue
11.2 Other Markov queues
12. General Service times
12.1 The M/G/1 queue
12.2 More than one server
13. Modelling the spread of an infectious disease
14. The simple epidemic
14.1 The model
14.2 The deterministic model
14.3 The stochastic model: waiting times
14.4 The stochastic model: distribution of Y(t)
15. The general epidemic
15.1 The stochastic model
15.2 The deterministic model
15.3 A variation on the model
16. The stochastic general epidemic model
17. The threshold phenomenon
17.1 Exploring the stochastic model
17.2 The threshold phenomenon for the stochastic general epidemic model
18. Other models for epidemics
19. Modelling lifetimes
20. Life tables
21. Stationary populations
22. Stable populations
22.1 The growth of a stable population
22.2 Stable populations and stationary populations
23. Population pyramids
24. Exercises on Book 4
Unit 12: Decision Analysis
1. What is decision analysis
1.1 The decision-making process
1.2 Construct a payoff table
1.3 The decision tree
2. Decision under uncertainty
2.1 Decision-making criterion
3. Decision-making using game theory
3.1 History of game theory
3.2 Game decision models
3.3 Two-person zero-sum game
4. Statistical decision under risk
4.1 Introduction to statistical decision theory
4.2 The statistical decision model with distributions
Book 5: Further applications
1. Biological background
1.1 Chromosomes, genes and alleles
1.2 Cell division
2. Mendel's laws of genetics
2.1 Mendel's first law
2.2 Mendel's second law
3. Population genetics
3.1 The Hardy-Weinberg law
3.2 Examples of population genetics
3.3 Genes with more than two alleles
4. Linkage
4.1 Sex linkage
4.2 Hardy-Weinberg equilibrium for sex-linked genes
4.3 Chromosome linkage
5. Evolution
6. Discrete time renewal processes
6.1 Some examples
6.2 Outcomes of the event E
6.3 Waiting times
7. Continuous inter-event times
7.1 The waiting times between events
7.2 Characterising components
7.3 The hazard function
8. Renewal processes
8.1 The ordinary renewal process
8.2 The total lifetime of the component in use on arrival
8.3 The residual lifetime of the component in use on arrival
8.4 The equilibrium renewal process
8.5 Variations
9. The limit of a random walk
9.1 Random walks
9.2 A continuous model
9.3 What does Brownian motion look like?
10. Ordinary Brownian motion
10.1 The distribution of X(t)
10.2 Using the Markov property
10.3 Conditional distributions
11. Waiting times
11.1 Exploring waiting times
11.2 The distribution of Wa
12. Brownian motion with drift
13. Geometric motion with drift
14. Simulation
14.1 Simulation using tables
14.2 Simulation using the software
15. The definition of a diffusion process
16. Exercises on Book 5